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Mike Cockayne
Mike Cockayne
3D Artist
Cambridge, United Kingdom

Summary

I am currently a full-time administrative worker, spending whatever remaining free time I have studying and working towards a career in a Game art and development. Having graduated from Vertex Schools Game Arts Program, where I developed fundamental skills and workflows for environment building and prop work, I have spent the last two years building my portfolio, and making sure that each new project incorporates a newly learned skill or process. In the last few years I have dabbled with Environment, Prop, Weapons, Character, and Material art disciplines, believing that a broader understanding of these various workflows will in turn improve my art across the board.

Skills

Environment ModelingPBR Texturing3D ModelingLightingFX

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Affinity Photo
Affinity Photo
DaVinci Resolve
DaVinci Resolve
RizomUV
RizomUV