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Worn brick - Tiling material

Turntable

Rounded Cylinder Render

Rounded Cylinder Render

Tiling Wall Render

Tiling Wall Render

ZBrush Sculpt

ZBrush Sculpt

Albedo

Albedo

Normal

Normal

Roughness

Roughness

Ambient Occlusion

Ambient Occlusion

Height

Height

Albedo - Node setup

Albedo - Node setup

Normal - Node setup

Normal - Node setup

AO/Roughness - Node setup

AO/Roughness - Node setup

Height - Node setup

Height - Node setup

A tileable, worn brick material made for a larger ongoing environment project. This will act as the first in a series of tiling textures i hope to make as a personal asset library for future portfolio pieces.

This is the third iteration of my tiling brick material, with previous renditions being much simpler with an initial focus on learning Substance Designer, then introducing ZBrush to the workflow, before refining the sculpt and experimenting more with Designer's functionality.

I used the following rock brushes and alphas sets to sculpt the initial tile in ZBrush:
https://iliittschwager.gumroad.com/l/iepte (sculpting tutorial included)
https://danniecarlone.gumroad.com/l/muveod

I also recommend Dannie Carlone's tutorial on sculpting a realistic stone wall:
https://levelupdigital.gumroad.com/l/levelup_stonewall